tag:blogger.com,1999:blog-6188119851730922397.post3831941878216791020..comments2024-03-28T08:50:57.015+01:00Comments on Beyond Fomalhaut: [STUFF] Further Adventures in Morthimion – LEVEL 2Melanhttp://www.blogger.com/profile/07165894144553629675noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-6188119851730922397.post-69606310141121375972019-07-25T16:34:31.363+02:002019-07-25T16:34:31.363+02:00That one is a mystery!That one is a mystery!Melanhttps://www.blogger.com/profile/07165894144553629675noreply@blogger.comtag:blogger.com,1999:blog-6188119851730922397.post-63463100895403829482019-07-19T18:28:21.161+02:002019-07-19T18:28:21.161+02:00Is all that stuff about "don't kick the b...Is all that stuff about "don't kick the bucket" just a troll? Hahaha I really fell for it. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6188119851730922397.post-29656716216751101242019-07-19T08:52:06.150+02:002019-07-19T08:52:06.150+02:00I used minimum XP, yeah (which may not be 100% fai...I used minimum XP, yeah (which may not be 100% fair). It is either two 1st level PCs, or one 2nd level PC.Melanhttps://www.blogger.com/profile/07165894144553629675noreply@blogger.comtag:blogger.com,1999:blog-6188119851730922397.post-64352630968680857432019-07-19T00:21:09.100+02:002019-07-19T00:21:09.100+02:00If players start 2nd level, that means fighting-me...If players start 2nd level, that means fighting-men start with 2000xp, clerics 1500xp and magic-users 2500xp? Or maybe everyone starts with 2500xp?Santiago Oríahttps://www.blogger.com/profile/06004778441776946649noreply@blogger.comtag:blogger.com,1999:blog-6188119851730922397.post-56786812706867360012019-07-18T21:20:51.247+02:002019-07-18T21:20:51.247+02:00Only PCs receive XP. Hirelings get their gold... b...Only PCs receive XP. Hirelings get their gold... but isn't gold essentially XP?Melanhttps://www.blogger.com/profile/07165894144553629675noreply@blogger.comtag:blogger.com,1999:blog-6188119851730922397.post-44909492092408047782019-07-18T21:19:43.696+02:002019-07-18T21:19:43.696+02:00You could - that's how we started it (and that...You could - that's how we started it (and that's how Fatalgor is still around). No issues foreseen.Melanhttps://www.blogger.com/profile/07165894144553629675noreply@blogger.comtag:blogger.com,1999:blog-6188119851730922397.post-76636252974433214192019-07-18T19:57:16.864+02:002019-07-18T19:57:16.864+02:00Also, is XP divided between hirelings or only bewt...Also, is XP divided between hirelings or only bewteen players? Santiago Oríahttps://www.blogger.com/profile/06004778441776946649noreply@blogger.comtag:blogger.com,1999:blog-6188119851730922397.post-38573915487042047062019-07-18T19:54:17.292+02:002019-07-18T19:54:17.292+02:00Gabor: Anything to say about running your OD&D...Gabor: Anything to say about running your OD&D dungeon with a thief(class)?Santiago Oríahttps://www.blogger.com/profile/06004778441776946649noreply@blogger.comtag:blogger.com,1999:blog-6188119851730922397.post-66956009034547007512019-07-11T04:24:42.208+02:002019-07-11T04:24:42.208+02:00Sounds like great fun and very inspiring! Thanks f...Sounds like great fun and very inspiring! Thanks for sharing.Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-6188119851730922397.post-7477089100092313332019-07-11T01:18:24.933+02:002019-07-11T01:18:24.933+02:007. Mapping the dungeon was part of the challenge a...7. Mapping the dungeon was part of the challenge and it was key to getting fast back to the surface. Gabor provided a very precise description of what I saw. It was almost like out the OD&D example of play in TU&WA. Santiago Oríahttps://www.blogger.com/profile/06004778441776946649noreply@blogger.comtag:blogger.com,1999:blog-6188119851730922397.post-59995236749019868402019-07-11T00:36:51.963+02:002019-07-11T00:36:51.963+02:00I'm Santiago, the player of the "Sondor t...I'm Santiago, the player of the "Sondor the Cleric of Law" expedition. That game was really amazing on so many levels.<br /><br />1. Character creation took less that 10 minutes and we were ready to go. That was great for a short 3 hour game. Physically the game also required very little space: we could play on the train perfectly well. <br /><br />2. The non-linear nature of the dungeon map led to interesting and constant decision making. It felt like a real expedition of exploring the unknown, and so many areas and corridors were shrouded in mistery. That really gave the experience a sense of wonder. <br /><br />3. Sondor actually died in his second expedition. After being sneaky and avoiding several encounters, plus a life saving turn undead vs. a skeleton squad that outnumbered us 2 to 1, I managed to return to the surface with 300gp. I used that to upgrade my hireling's equipment. All that hireling management and commanding was really fun and cool. It's an aspect of the game that has already almost disappeared once AD&D 1e gets started. I think that the simplicity (and elegance) of the OD&D rules really makes that entourage style of play shine. <br /><br />3. Stuck doors have a supricing potent effect on gameplay. They make expeditions go in unexpected directions and force you to change plans rapidly, because there is a hard risk of attracting monsters by bashing them down. This makes players explore the dungeon taking different routes every time.<br /><br />4. I was doing so well with Sondor! What a shame that he died. I got greedy when I saw that big unguarded treasure (it would have made me rich and even gain me at least a level up by OD&D's xp rules). The distracted guards were in the adjacent room drinking and singing. I wanted to get hold of the treasure fast and rush to the surface!! I was like "gime gime the treasure fast, whatever just give it to me" and did not inspect the sword closely before picking it up. It was a fun and unexpected but fair "trap". I enjoyed even my own death as a demonstration of a feature of the game. An iconic OD&D way to die! <br /><br />5. The way Melan's dungeon is designed, mixing the mundane with the wierd really establishes a sense of verosimilitude but of wonder at the same time.<br /><br />6. The "first pick of magic item" by the Castellan makes the player risk a longer exploration, so as to find at least more than 1 magic item before going back to surface. Otherwise the Castellan would keep the only item you have retrieved from the dungeon. It got me thinking that "Nystul's Magical Aura" would be a fun spell to trick the Castellan, so that you can maybe get away with more items!<br /><br />Excepccionally cool game, it proved that OD&D has something unique to offer, that later editions of the game don't have in the same degree.<br /><br />I really want to start my own OD&D dungeon now! <br /><br />Thanks Gabor for the game.Santiago Oríahttps://www.blogger.com/profile/06004778441776946649noreply@blogger.comtag:blogger.com,1999:blog-6188119851730922397.post-48486964506502886302019-07-11T00:18:11.591+02:002019-07-11T00:18:11.591+02:00This comment has been removed by the author.Santiago Oríahttps://www.blogger.com/profile/06004778441776946649noreply@blogger.com