Saturday, 10 March 2018

[ZINE] Catalogue


Echoes From Fomalhaut #03: Blood, Death, and Tourism

Blood, Death, and Tourism
A 44-page fanzine featuring adventures and GM-friendly campaign materials for Advanced old-school RPG rules, with artwork by Stefan Poag, Denis McCarthy, and more. This issue contains... 
The Great Wheel: A mighty 50’ wheel rolls through the wastelands of Fomalhaut, destroying all in its path, and followed by a ragged host of raiders, fanatics, desperate camp followers and wily opportunists. What purpose drives this great device, and who are its followers? 
Terror on Tridentfish Island: A sword&sorcery module set on a formerly wealthy resort island, dotted with ruined pleasure palaces, enigmatic caverns, and the relics of a bygone age. 17 keyed locations plus two mini-dungeons. 
Monsters of Wizardry: a collection of monsters adapted from the excellent CRPG, Wizardry VII: Crusaders of the Dark Savant. 
Erillion, East: an article describing the eastern half of the Isle of Erillion, from the city of Baklin to the island kingdoms of the Northmen, and from gloomy highlands to enchanted forests. 
Also... a detailed fold-out GM’s map of the Isle of Erillion!

Echoes From Fomalhaut #02: Gont, Nest of Spies


Gont, Nest of Spies
A 44-page fanzine featuring adventures and GM-friendly campaign materials for Advanced old-school RPG rules, with artwork by Denis McCarthy, Matthew J. Finch, Stefan Poag, Andrew Walter and more. This issue contains...
The Four Wives of Xantun: fantasy scenario in the Dreamlands – what haunts the city-state of Hlanith, what does it have to do with lost love, and what is it about those flowers?
A Guide to Erillion: an introduction to the Isle of Erillion, a vanilla fantasy mini-campaign setting.
Eldritch Experiments: what happens when the PCs find an abandoned laboratory and start experimenting?
Does Energy Drain Suck? (and what to do about it)
Gont, Nest of Spies: all is not what it seems in the port town of Gont. Features adventure hooks, 21 keyed locations, treacherous NPCs and a lot of ways to get into trouble.
Down the Smugglers’ Walk: the tunnels and dungeons beneath Gont, and the secrets they harbour. 40 keyed locations from underground fighting rings to gateways to other worlds!
The Swine Lord: a small wilderness scenario featuring a valley with an unwholesome reputation, and those who aren’t bothered by it. 11 keyed locations.
* Also... a fold-out players’ map of the Isle of Erillion, and of the town of Gont!

Please note that your print order also makes you eligible for free PDF copies of your ordered items when they become available (should be a few months after the print edition). PDFs will be delivered via RPGNow to your regular e-mail address, unless you request otherwise.

Reviews:
Pookie, Reviews From R'lyeh: "Echoes From Fomalhaut #02: Gont, Nest of Spies is certainly lives up to the author’s aim of it being designed to present ‘good vanilla’, that is, standard fantasy, but with a heart. It presents good material in the main, but it feels just slightly bland, as if there should be stronger hook or reason for a gamer to want to use that material."

The Barbarian King

The Barbarian King
A 20-page adventure module for 4th to 6th level player characters, The Barbarian King pits the company against the ruined empire of the mountain barbarians... and the evil that still slumbers therein! This gloomy wilderness and dungeon scenario features deals with malevolent and ultra-powerful spirits, the burial places of a now defeated people, shadowy hosts and deadly traps. 

First published in 2002 as a standalone mini-module and in 2011 in an expanded version in Fight On! magazine, The Barbarian King has seen quite a lot of play in those sixteen years (and held up rather well at the table). It has been disassembled, reassembled, bootlegged on the DM’s Guild (no kidding) and put back together again. This edition has been re-edited for easy use, and includes illustrations by Matthew Ray (who also did the cover art), Stefan Poag and Denis McCarthy.


Reviews:

  • Bryce Lynch (2011 version): "This is a decent adventure; I was pretty happy with it."
  • Bryce Lynch (2018 version)"It’s got a GREAT vibe going on, and Gabor takes things just a little bit further than usual for an adventure, thinking about things just enough more to make things make sense. It’s a good adventure."




Echoes From Fomalhaut #01: Beware the Beekeeper!


Beware the Beekeeper!
A 40-page fanzine featuring adventures and GM-friendly campaign materials for Advanced old-school RPG rules, with artwork by Denis McCarthy, Stefan Poag, and past masters. This issue contains...
Bazaar of the Bizarre: a 1d100 table to generate strange merchants, with caravan guidelines.
The Rules of the Game: sets out the conventions followed in the zine.
The Singing Caverns: a two-level cavern system with 49 keyed areas, inhabited by orcs, bandits, and the mysteries of a bygone age.
Philtres & Dusts: a sampler of magical potions and dusts.
Red Mound: a mysterious adventure location found in the wastelands.
Morale & Men: a simple, fun set of follower and morale rules, written by two guest-authors.
The Mysterious Manor: the dilapidated manor house of an extinct noble family, now with new occupants... or is there more to it? 23 keyed areas.
Also... an unkeyed city map! (extra fold-out supplement)

Reviews: 
  • Steve C, Google+"This is a great example of what I love about RPG zines and the DIY OSR community: creator-written and published gaming material with a unique flavor and feel to it."
  • Pookie, Reviews From R'lyeh: "In setting out to offer ‘good vanilla’, that is, standard fantasy, but with a heart, the issue has certainly achieved that. (...) Echoes From Fomalhaut #01: Beware the Beekeeper! is an assured first issue whose teething problems will be easy to overcome for the second issue."
  • Vorpal Mace: "Don't let the small size fool you: this baby is jam-packed with actually useful articles."
  • Ynas Midgard: "Gábor aims for "good vanilla", and it is indeed some very sweet vanilla."
  • Bryce Lynch: "Terse writing, interesting encounters and a good map all combine to create a delightful little complex to explore … reminding me more than a bit of Thracia. Could there be a higher compliment?"
  • Ben L.: "While I have more nuanced things to say below, the basic message is: it's packed to the gills with fantastic stuff. It has the spirit of the best early Judge's Guild stuff and a quirky sword & sorcery flavor. If you like that sort of thing you would be a fool not to buy it."
Yes, there is a downloadable sample!


You can buy these items at my Bigcartel store. They are also sold as PDFs on RPGNow with a delay of a few months.
Please note that your print order also makes you eligible for free PDF copies of your ordered items when they become available (should be a few months after the print edition). PDFs will be delivered via RPGNow to your regular e-mail address, unless you request otherwise.

How shipping works

I try to ship orders within a few days of receipt. I ship via the Hungarian Post, priority mail (there are no major price differences between priority and regular). The post uses the following weight ranges (one zine weighs about 90 grams, while a smaller module weighs 40-50 grams):
51 – 100 grams: Europe $3.5, Worldwide $4
101 – 250 grams:  Europe $5.8, Worldwide $6.6
251 – 500 grams: Europe $9.4, Worldwide $10.7
501 – 1000 grams: Europe $15.9, Worldwide $18.1

I package every zine in an envelope. For larger orders, I am packing the items in a larger, sturdier envelope that can safely fit around 8 zines. If you’d place a bulk order, we’ll probably need a cardboard box. Based on preliminary test mailings, priority mail takes a few days to reach most European addresses, and approximately 10-12 days to arrive in the USA. If your package arrives damaged, please contact me at beyond.fomalhaut@gmail.com with a photo of the damage.

Privacy Policy

In accordance with the EU's General Data Protection Regulation (GDPR), the following privacy policy is in effect with respect to your orders:
  • Orders are handled by Bigcartel and Paypal, who have their own privacy policies.
  • Data collection: I store the following data to process and ship orders, and to maintain communication with you: your name, shipping address, and mailing address. Outside Bigcartel and Paypal's automated systems, I maintain an offline Excel spreadsheet for shipping data, and a cloud-based accounting program where I prepare and store individual invoices.
  • Data storage: I store your personal data for the purposes of fulfillment, customer service, and tax records. No personal data will be shared with public or private parties outside Bigcartel and Paypal unless required by law. Once the original purpose of the data storage is realized, your personal data will be erased. Local tax regulations require me to retain records for two years after my annual tax declaration (due in February after the current year).
  • I will not send you unsolicited e-mails. If you wish to be notified of new releases, I would recommend subscribing to this Google Plus collection. I will also post about new releases on this blog, and various forums.
Thank you for your understanding. Happiness, like the GDPR, is mandatory.

No comments: