Wednesday, 9 May 2018

[MODULE] The Barbarian King

The Barbarian King

I am happy to announce the publication of the revised edition of The Barbarian King. A 20-page adventure module for 4th to 6th level player characters, The Barbarian King pits the company against the ruined empire of the mountain barbarians... and the evil that still slumbers therein! This gloomy wilderness and dungeon scenario features deals with malevolent and ultra-powerful spirits, the burial places of a now defeated people, shadowy hosts and deadly traps. As the introduction goes:

Beyond the border city of Velft where the legion of General José Antonio Balazán upholds the law, the great eastern trading route leaves civilisation. After the ploughed fields of the townlands and the small villages and guard towers of the valleys stand endless mountain ranges, cold and unforgiving.

These harsh wastelands were once the domain of the Barbarian King, whose men bowed before animalistic spirits and fought with weapons of brass. In their raids, they showed no mercy: not consent with pillaging, they took their victims as slaves or killed them when they could. So it was until the death of the king, after which men in mail came from the plains, and as their foes once, they had no pity for those they met.

Today, there is a fortress city named Castle Evening on the lands where the barbarians had roamed, and barges plow their once holy lake. The initial conquerors, the knighthoods of Alliria and Mitra, were eventually defeated by the fanatical inquisitor-priests of Talorn; shamefully exiled from the land of their hard-won victories. The abundant mines and rich pastures have since transformed the wilderness into something else, a place of order and watchful sentries. Yet beyond the lands of the settlers, the mountains are silent as they had always been. And it is said, in a valley haunted by the shades of the barbarian warriors, there stands yet the burial place of that last warlord: the Barbarian King.

First published in 2002 as a standalone mini-module and in 2011 in an expanded version in Fight On! magazine, The Barbarian King has seen quite a lot of play in those sixteen years (and held up rather well at the table). It has been disassembled, reassembled, bootlegged on the DM’s Guild (no kidding) and put back together again. This edition has been re-edited for easy use, and includes illustrations by Matthew Ray (who also did the cover art), Stefan Poag and Denis McCarthy.

The Barbarian King is available from the new SHOP. (The reason for the switch was to allow people to buy more than one products at once, which is harder with Paypal buttons. Bigcartel has been used by other zine creators, and seems to be a good platform.)

Please note that your print order also makes you eligible for free PDF copies of your ordered items when they become available (should be a few months after the print edition). PDFs will be delivered via RPGNow to your regular e-mail address, unless you request otherwise.

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In other news: Echoes From Fomalhaut #01 is now available in PDF from RPGNow! This edition also includes a map pack for home printing.
Echoes #02 is now almost fully written, and undergoing proofreading. With art orders and my day job taken into account, it has a good chance to come out mid-June. Remember the map from Issue #01? There will be a double-sided one in this one!

Until then…

Fight On!


4 comments:

  1. I dig the maps you placed in your shop window. What is the 4th map? a city map. Looks like it was influenced by the CSIO design.

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    Replies
    1. That's a part of Castle Xyntillan, but the influence comes from the same fellow who did the City State.

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