New PDF releases |
I am happy to announce the publication of the PDF
versions of The
Lost Valley of Kishar and Echoes
From Fomalhaut #05, now available from DriveThruRPG. The Lost Valley offers
a 6th to 8th level wilderness adventure, a journey to a
lost world inhabited by prehistoric beasts and other, even stranger beings. This
module was written by Gabor Csomos, and won first place at a 2018 adventure
design contest. Second place went to The Enchantment of Vashundara, an
excellent adventure in its own right. This module, written by Zsolt Varga, is
featured in Echoes #05. The zine also introduces two towns: Tirwas is a
community once governed by egalitarian customs, and now divided between a group
of powerful Landlords, while Sleepy Haven is a seemingly idyllic coastal
settlement… or is it? A second adventure, set in a network of abandoned
storehouses and caverns beneath Tirwas, is also featured.
Both PDF publications are provided free to those who
have ordered them in print – and print copies are still available at emdt.bigcartel.com. However, if
you wish to place a print order, it may be a good idea to wait a week for the
next EMDT release, which is…
***
Lurking |
The Nocturnal Table! (And no, that will not be the final cover on the left – it is being finalised by
Matthew Ray.) This supplement is a “city adventure game aid”, originally written
in 2010 as an article for Knockspell magazine, and later expanded for
standalone publication (which did not happen at that time). A Hungarian edition
was released somewhat later, and was used extensively in our city adventures
and campaigns. The present English edition, a hefty 60 pages with lavish
illustrations by Peter Mullen, Stefan Poag and Denis McCarthy, features further
expansions and additions based on those adventures.
At the core of The Nocturnal Table is a
300-entry table of random encounters and odd events you can run into at night
in a busy fantasy metropolis. However, this is just one part of the deal –
further random charts and guidelines are provided for running city scenarios
featuring thievery, fantastic conspiracies, and weird locations. Want to
generate a random warehouse’s worth of valuables to plunder? Create a shady
locale to meet with a contact? See what was being carried by that patrician you
have just pickpocketed? All that, and more are at your disposal in the
supplement. This is a supplement designed for regular table use, and formatted
to be comfortable and accessible.
Hopefully going on sale next weekend!
***
In other news, what am I working on? My focus as of
late has been mainly on Castle Xyntillan, a large funhouse megadungeon
for Swords&Wizardry. This work is in the first proofreading stage (and a
short appendix or two are still to be finalised), and the first art orders are
starting to roll in. I have also received the first versions of the poster maps
(note plural) by Rob Conley, and I must say they are beautiful examples of
gaming cartography. These will be maps to both use at the table and marvel at!
(And I hope you will agree on this point when you see them.) The current plan
for Xyntillan is a 112-page full-sized hardcover, roughly the size of the 1st
edition Monster Manual, with four separate map sheets on durable paper.
I am shooting for Christmas, and we will see if we get there on time. With a
project that has been in progress in one form or another since 2006, you start to
accept small delays in the hope the end result will make up for it.
And speaking of delays, Echoes #06 is obviously
going to be late. It looks like a mid-September release (which is still fairly
realistic), and I hope it will be worth the wait, too. Issue #06 will feature
some of the materials which have provided the zine’s raison d'être, the
stuff I really wanted to see in print. We will be visiting the City of
Vultures!
Excited for the new releases!
ReplyDeleteI really liked the interpretation of the Xorn in "Plunder of the Stone Slacks".
ReplyDeleteThanks!
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