Tricorne hats not included |
Some of the sand that goes into the sandbox: a seaside
lair inhabited by a band of smugglers. It is a typical example of what a
smaller adventure location in a sandbox setting would look like. It is functional, although a bit on
the generic side. The things that really
make such mini-scenarios interesting is how they connect to other parts of the sandbox
setting, and how it is the brief description of both a place and an
organisation. We learn that the smugglers are involved in all kinds of robbery
and illicit trade, and have unspecified links to Lady Ivlan’s assassins. We get
acquainted with their leader, who seems to use disguises to move about the seaside
towns. The smugglers may be keeping interesting prisoners. The characters may
decide to join their ranks, or slip in quietly to steal some valuable item. If
they survive their first encounter with the player characters, the smugglers
may return again and again over the campaign, helping the characters get around
unseen, or they may try to make their lives a living hell. All in all, this is
not a cliff: it is a jumping off point.
great little smuggler location to drop onto a map. thanks very much indeed !
ReplyDeleteThanks, Steve!
ReplyDelete