Thursday, 17 November 2022

[MODULE] The Forest of Gornate (NOW AVAILABLE!)

The Forest of Gornate
I am pleased to announce the publication of
The Forest of Gornate. With cover and interior art by Denis McCarthy, and illustrations by Stefan Poag and Jerry Boucher, this is a 32-page module for characters level 3rd to 5th, describing an expansive forest in the pointcrawl format, as well as the mini-dungeons therein. Located next to the city of Mur (described In the Shadow of the City-God, a module that connects to, but is not essential for enjoying this one), the Forest of Gornate is a place of fallen civilisations, strange denizens, and natural wonders. Seek the treasures of a mysterious villa, the secrets of a reclusive bandit leader, win the patronage of the ancient and sinister Guild of Judges, or strike out on your own to seek fame and fortune in the forests, and the lands beyond. This is a scenario with 42+39 keyed areas, adventure hooks, rumours, and random encounters offering numerous possibilities for open-ended exploration and player-driven adventure inspired by Scorpion Swamp, the Fighting Fantasy classic.

“South of the dark walls of Mur, an overgrown forest lies between two mountain ranges. Its namesake, the immortal beast Gornate, noted for his thirty-six eyes and a peculiar taste for collecting human spinal columns, has made no sign of his presence in many years. Even so, the woodlands hide numerous dangers. Robber bands, man-eating beasts, abandoned manor houses and mysterious ruins dot a land divided by rivers and mountain ridges. The people of the city rarely venture into the forest, but recently, three notabilities have expressed an interest in sponsoring a hazardous, but lucrative expedition. While serving three masters may be too much for a single adventure, a resourceful and lucky company could return rich from… the Forest of Gornate!

The print version of the fanzine is available from my Bigcartel store; the PDF edition will be published through DriveThruRPG with a few months’ delay. As always, customers who buy the print edition will receive the PDF version free of charge.

Gornate is watching!


5 comments:

  1. Why did you not develop Systema Tartarobasis? your best IMO. That made you unique.

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    Replies
    1. Interesting you'd bring that up at this specific time. We have just finished a larger adventure this Saturday which works with similar ideas and structures, although with large differences as well.

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    2. From memory there is a strong sense in the intro that you are describing one node on a planet. Similar impression of room to explore as in the D3 'wilderness' map.

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